News
News from the Blue Donut Group
- Why VR is the Perfect Medium for Horror Games – and its Use for Horror in the Library VR
- We’re in the News
- Voice Actor Wes Johnson Joins Horror in the Library: The Invitation VR
- Blue Donut Studios at WonderCon 2025
- Blue Donut Games at Starbase 505 Palm Springs
- Blue Donut Studios at GDC 2025
- WonderCon 2025 – Blue Donut Studios/Games Booth 1958
- Further Beyond RPG Dev Log #6 The Scientist class in Further Beyond
- Further Beyond – New Open Rules Available
- Horror in the Library VR Game – Dev Diary #4 – Not just a board game – How we are approaching the VR game
- Horror in the Library VR Game – Dev Diary 3 – The Voice of Madness
- Dev Diary #2 – Illuminating
- Horror in the Library – Dev Diary #1 – Why we are developing a new VR Game
- Further Beyond Dev Log #5 – In Search of the Operative: Deadly Elegance
- Further Beyond Dev Log #5

The Imersar Engine is our own set of tools that run within the Unity Game Development Engine. The tool set provides a reusable codebase of functionality that covers everything needed to create an immersive experience: Content Management, API integration, usability, navigation and much more. This toolset is continually added to.


Imersar Virtual Reality and Immersive Experiences are available on the following platforms for VR, Desktop and Mobile

Imersar is a B2B software company based in the UK and France. We create bespoke immersive applications for desktop, mobile and Virtual Reality.
The Imersar Virtual Museum of the Grace Dieu is a free to access virtual museum online.
